#pragma once

#include "fxcc/core/graph/common/Transform.h"
#include "fxcc/core/graph/common/Viewport.h"

namespace fxcc
{
	namespace graph {

		namespace common {
			struct FXCC_API     OrthoCamera : public Transform, public Viewport
			{

				glm::mat4 GetProjViewMatrix();
			};
		};
	}
};
